Mark Mullen

Headshot of Mark Mullen.

Mark Mullen

Associate Professor of Writing


Contact:

Email: Mark Mullen
Office Phone: (202) 242-6702
Ames Hall 2100 Foxhall Road, NW, Office 229 Washington DC 20007

Mark is interested in the story-telling potential and practices of alternate media forms and the communities of interpretation that spring up around them.  This focus unifies a diverse research agenda that includes nineteenth century US theatre, nineteenth-century US letter-writing practices, digital games and board games.  Mark has published on American theatre, pedagogical uses of information technology, game-based pedagogy and the ethics of game design. Some of the places his work has appeared include the journals Rhetoric Review, Computers and Composition, Eludamos, Journal of Gaming and Virtual Worlds and Workplace, as well as the collections Writing the Visual, Rhetoric/Composition/Play through Video Games, and The Ethics of Playing, Researching, and Teaching with Games in the Writing Classroom.  When confronted by others with the existential question Star Wars or Star Trek?, he always answers Battlestar Galactica.


Member of the GW Academy of Distinguished Teachers

Rhetoric and composition; game studies; new media theory; pedagogical uses of information technology; faculty development; eighteenth- and nineteenth-century U.S. culture; nineteenth-century drama.

Mark is currently working on an edited collection of letters from a family that emigrated from Vermont to Minnesota in the early 1850s, a project that adds to our understanding of the dynamics of internal migration in the US but also the role of written communication in the nineteenth-century.  He is also collaborating with Richard Colby, Rebekah Shultz-Colby and Matthew Johnson to develop an anthology, Tabletop Teaching, that focuses on using board games to teach principles of social justice.

UW 1020: Seeing is (Un)Believing

UW 2020: Playing at Life

UW1020: Faking Democracy

"Crash and Burn.” Playing with the Rules: The Ethics of Playing, Researching, and Teaching with Games in the Writing Classroom. Ed. Richard Colby, Rebekah Shultz-Colby and Matthew Johnson.  Palgrave Macmillan (2021).

“While Randonneuring Lay Sleeping: A Tale of Two Trails.” American Randonneur (Winter 2020).

“Playing it Safe.”  Journal of Gaming and Virtual Worlds. 12.3 (2020): 303–319

“0451.” Review of Prey, by Arkane Studios.  Journal of Gaming and Virtual Worlds.  12.1 (2020): 123-131.  https://doi.org/10.1386/jgvw_00008_5. Contribution to a special issue on Wandering in Games.

“Learning to Love Wisely.” The Pantograph Punch.  August 16, 2017. https://pantograph-punch.com/post/learning-to-love-wisely

“Blenheimer Rhapsody.” The Pantograph Punch.  February 1, 2017.  http://pantograph-punch.com/post/blenheimer-rhapsody

Event Horizon.”  Review of Elite Dangerous: Horizons by Frontier Developments.  Journal of Gaming and Virtual Worlds.  9.2 (2017): 175-187. doi: 10.1386/jgvw.9.2.175_5

M.A. in American Studies, University of Canterbury, New Zealand,1990.

Ph.D. in English, University of California, Irvine, June 1999.